This month, I’ve spent a lot of time on interactive narratives, and have thus changed the “My stories” section to “My writing” and included both the short stories that were in there previously, and now also video games and interactive fiction I’ve worked on. Go here for the latter. Among that, you can also find the interactive fiction project, codenamed …
Issues 183 and 184 of Probe are available on SFFSA’s website after a period of no updates. These issues contain my two stories that placed in the 2019 Nova competition — “Into the Molten Sea” and “Proof of Worth”, respectively. They also have the judge’s comments and the other winning stories, if you are interested in reading those.
The worldbuilding in Pyre is extensive and impressive (to the surprise of no one), and there is a lot I could cover, but I’ll focus here on some of the history and geography, and a sliver of the residents of the Downside.
The first and most obvious worldbuilding element in this first book of the Powder Mage series is the titular powder mages, also known as the Marked. They are interesting because they are the outliers. There is magic in this world, and it is visible through the use of any magic user’s third eye, which shows the presence of sorcery, but …
The worldbuilding in Lies of Locke Lamora is quite subtle at first, but it becomes more and more prevalent as the story carries on. The core rules of the world function mostly the same, save for three major deviations: The magic of the so-called Bondsmages (and based on the descriptions, there was once other magic as well), the existence of …
With the main purpose of having something easily accessible for people to read the kinds of stories that I like to and tend to write, I’ve put together a short story collection, called Tales at the Edge of Resolve, which I’ve made available to download for free on the Downloads page. It contains the three Nova-winning short stories “The Nowhere …
What grabbed me most about the Stillness (as the world is called) is how shaped and sculpted everything seemed given the kind of world it was. From the pyramid-shaped homes and the use castes and the runny packs. The “magic system” of the setting seemed very much like a sort of inherent part of the world; just a segment of …
If you’re new to Worldbuilding Reviewed, start with this post to get an introduction to what it is I do here.
Last year’s Nova The results of SFFSA’s 2019 Nova competition was recently announced, and I was stoked to see that both stories I submitted made the top three, kind of. I say “kind of” because one won joint second place, and the other won joint third place. Interestingly, the one that won joint second place, “Into the Molten Sea”, was …
Probe 179, which contains my winning short story, “The Nowhere Zone”, is now available for download on the SFFSA’s website. The download is free, and the issue also contains other stories from the Nova competition.